|
My Project
|
#include <SDL_gamecontroller.h>
Public Attributes | |
| SDL_GameControllerBindType | bindType |
| union { | |
| int button | |
| int axis | |
| struct { | |
| int hat | |
| int hat_mask | |
| } hat | |
| } | value |
Get the SDL joystick layer binding for this controller button/axis mapping