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My Project
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Joystick button event structure (event.jbutton.*) More...
#include <SDL_events.h>
Public Attributes | |
| Uint32 | type |
| Uint32 | timestamp |
| SDL_JoystickID | which |
| Uint8 | button |
| Uint8 | state |
| Uint8 | padding1 |
| Uint8 | padding2 |
Joystick button event structure (event.jbutton.*)
| Uint8 SDL_JoyButtonEvent::button |
The joystick button index
| Uint8 SDL_JoyButtonEvent::state |
::SDL_PRESSED or ::SDL_RELEASED
| Uint32 SDL_JoyButtonEvent::timestamp |
In milliseconds, populated using SDL_GetTicks()
| Uint32 SDL_JoyButtonEvent::type |
| SDL_JoystickID SDL_JoyButtonEvent::which |
The joystick instance id