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Mouse button event structure (event.button.*) More...
#include <SDL_events.h>
Public Attributes | |
| Uint32 | type |
| Uint32 | timestamp |
| Uint32 | windowID |
| Uint32 | which |
| Uint8 | button |
| Uint8 | state |
| Uint8 | clicks |
| Uint8 | padding1 |
| Sint32 | x |
| Sint32 | y |
Mouse button event structure (event.button.*)
| Uint8 SDL_MouseButtonEvent::button |
The mouse button index
| Uint8 SDL_MouseButtonEvent::clicks |
1 for single-click, 2 for double-click, etc.
| Uint8 SDL_MouseButtonEvent::state |
::SDL_PRESSED or ::SDL_RELEASED
| Uint32 SDL_MouseButtonEvent::timestamp |
In milliseconds, populated using SDL_GetTicks()
| Uint32 SDL_MouseButtonEvent::type |
| Uint32 SDL_MouseButtonEvent::which |
The mouse instance id, or SDL_TOUCH_MOUSEID
| Uint32 SDL_MouseButtonEvent::windowID |
The window with mouse focus, if any
| Sint32 SDL_MouseButtonEvent::x |
X coordinate, relative to window
| Sint32 SDL_MouseButtonEvent::y |
Y coordinate, relative to window