|
My Project
|
A collection of pixels used in software blitting. More...
#include <SDL_surface.h>
Public Attributes | |
| Uint32 | flags |
| SDL_PixelFormat * | format |
| int | w |
| int | h |
| int | pitch |
| void * | pixels |
| void * | userdata |
| int | locked |
| void * | list_blitmap |
| SDL_Rect | clip_rect |
| struct SDL_BlitMap * | map |
| int | refcount |
A collection of pixels used in software blitting.
pixels, which, if not NULL, contains the raw pixel data for the surface. | SDL_Rect SDL_Surface::clip_rect |
clipping information Read-only
| Uint32 SDL_Surface::flags |
Read-only
| SDL_PixelFormat* SDL_Surface::format |
Read-only
| int SDL_Surface::h |
Read-only
| void* SDL_Surface::list_blitmap |
list of BlitMap that hold a reference to this surface Private
| int SDL_Surface::locked |
information needed for surfaces requiring locks Read-only
| struct SDL_BlitMap* SDL_Surface::map |
info for fast blit mapping to other surfaces Private
| int SDL_Surface::pitch |
Read-only
| void* SDL_Surface::pixels |
Read-write
| int SDL_Surface::refcount |
Reference count – used when freeing surface Read-mostly
| void* SDL_Surface::userdata |
Application data associated with the surface Read-write