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Touch finger event structure (event.tfinger.*) More...
#include <SDL_events.h>
Public Attributes | |
| Uint32 | type |
| Uint32 | timestamp |
| SDL_TouchID | touchId |
| SDL_FingerID | fingerId |
| float | x |
| float | y |
| float | dx |
| float | dy |
| float | pressure |
| Uint32 | windowID |
Touch finger event structure (event.tfinger.*)
| float SDL_TouchFingerEvent::dx |
Normalized in the range -1...1
| float SDL_TouchFingerEvent::dy |
Normalized in the range -1...1
| float SDL_TouchFingerEvent::pressure |
Normalized in the range 0...1
| Uint32 SDL_TouchFingerEvent::timestamp |
In milliseconds, populated using SDL_GetTicks()
| SDL_TouchID SDL_TouchFingerEvent::touchId |
The touch device id
| Uint32 SDL_TouchFingerEvent::type |
::SDL_FINGERMOTION or ::SDL_FINGERDOWN or ::SDL_FINGERUP
| Uint32 SDL_TouchFingerEvent::windowID |
The window underneath the finger, if any
| float SDL_TouchFingerEvent::x |
Normalized in the range 0...1
| float SDL_TouchFingerEvent::y |
Normalized in the range 0...1